AI tools and outsourcing for mobile games
You make the game.We make the numbers add up.
Apptologic builds AI tools for your game on top of hands-on experience in ad monetization, marketing and data analysis. You get the tools and the people who know how to use them, so you can keep creating.
A change you can explain and measure.
AI tools for your game, built on our experience
We don't sell a generic AI platform. We take the routine we know from hands-on work on mobile games and build tools that fit your game, your data and your team.
Economy simulator
Try prices, rewards and event changes on simulated players before anything reaches the real ones.
LiveOps assistant
Turn your event history into draft calendars, offers and post-launch reports for your team to review.
Analytics agent
Ask a question in plain language and get an answer from your data, with the numbers behind it so you can check them.
Playtest bots
Run levels through bots to find difficulty spikes and dead ends before players do.
Scripts first, AI where it counts
Anything a clear rule can answer runs as a plain script, which is cheaper and easy to check. AI handles the parts that need judgment or a written explanation, and your team makes the final call.
What we take on
- 01
AI tools for your game
Simulators, assistants and AI agents built around your game and data, so recurring work runs without manual effort.
- 02
Ad monetization
Placements, formats and mediation tuned against retention, so ad revenue doesn't cost you players.
- 03
Marketing
Campaign strategy built on unit economics: what a player costs and what they bring back.
- 04
Data analysis
Clear answers from your game data: where players drop off, what pays and what to fix next.
- 05
Game economy and LiveOps
Currencies, pricing, offers and events, modeled first and measured after launch.
Numbers alone are not enough
A good decision needs two inputs at once: data and logic. Engineers call that an AND gate.
| Data | Logic | What you get |
|---|---|---|
| 0 | 0 | Guessing. Everyone starts here. |
| 0 | 1 | A neat theory nobody has tested. |
| 1 | 0 | Dashboards full of numbers, and no decision. |
| 1 | 1 | A change you can explain and measure. |
How we work
- 1
Audit
We start with your game and your data, and come back with a short list of what to change and why.
- 2
Build and model
We build the tool or prepare the change, then test it on a simulation, so you see the expected effect before you decide.
- 3
Launch and measure
We release with your team, compare results against a control group and keep what works.
Practical notes for young developers
AI in a live game: where it helps and where a script is enough
A simple way to decide which game operations work to hand to AI, which to automate with plain scripts and which to keep with your team.
Ad formats: earning from ads without losing players
When to use rewarded video, interstitials and banners in a mobile game, and how to test ad changes against retention.
Game economy basics: sources, sinks and a first simulation
How to map the currencies in a mobile game, spot inflation early and test balance changes before they reach players.
Unit economics: what to know before you buy users
How CPI, LTV and payback period fit together, and how a young studio can run a small user acquisition test without guessing.
About Apptologic
We help young developers keep creating masterpieces.
- Founded
- 2022
- Based in
- Rehovot, Israel
- Team
- 11–50 people
- Languages
- English, Russian, Hebrew
Most of our work is outsourcing for other studios. We also build our own games.
We do not disclose who we work with, so you will not find client logos here.
Tell us about your game
Send a link to your game, plus the metric that worries you or the routine that eats your team's time. We'll reply with where we would start.
contact@apptologic.com