AI tools and outsourcing for mobile games

You make the game.We make the numbers add up.

Apptologic builds AI tools for your game on top of hands-on experience in ad monetization, marketing and data analysis. You get the tools and the people who know how to use them, so you can keep creating.

Fig. 1: how a good decision is madeTry it: switch one off.
ANDDecision

A change you can explain and measure.

AI tools for your game, built on our experience

We don't sell a generic AI platform. We take the routine we know from hands-on work on mobile games and build tools that fit your game, your data and your team.

  • Economy simulator

    Try prices, rewards and event changes on simulated players before anything reaches the real ones.

  • LiveOps assistant

    Turn your event history into draft calendars, offers and post-launch reports for your team to review.

  • Analytics agent

    Ask a question in plain language and get an answer from your data, with the numbers behind it so you can check them.

  • Playtest bots

    Run levels through bots to find difficulty spikes and dead ends before players do.

Scripts first, AI where it counts

Anything a clear rule can answer runs as a plain script, which is cheaper and easy to check. AI handles the parts that need judgment or a written explanation, and your team makes the final call.

What we take on

  1. 01

    AI tools for your game

    Simulators, assistants and AI agents built around your game and data, so recurring work runs without manual effort.

  2. 02

    Ad monetization

    Placements, formats and mediation tuned against retention, so ad revenue doesn't cost you players.

  3. 03

    Marketing

    Campaign strategy built on unit economics: what a player costs and what they bring back.

  4. 04

    Data analysis

    Clear answers from your game data: where players drop off, what pays and what to fix next.

  5. 05

    Game economy and LiveOps

    Currencies, pricing, offers and events, modeled first and measured after launch.

Numbers alone are not enough

A good decision needs two inputs at once: data and logic. Engineers call that an AND gate.

DataLogicWhat you get
00Guessing. Everyone starts here.
01A neat theory nobody has tested.
10Dashboards full of numbers, and no decision.
11A change you can explain and measure.

How we work

  1. 1

    Audit

    We start with your game and your data, and come back with a short list of what to change and why.

  2. 2

    Build and model

    We build the tool or prepare the change, then test it on a simulation, so you see the expected effect before you decide.

  3. 3

    Launch and measure

    We release with your team, compare results against a control group and keep what works.

Practical notes for young developers

All insights

About Apptologic

We help young developers keep creating masterpieces.

Albert Frechtman, founder
Founded
2022
Based in
Rehovot, Israel
Team
11–50 people
Languages
English, Russian, Hebrew

Most of our work is outsourcing for other studios. We also build our own games.

We do not disclose who we work with, so you will not find client logos here.

Tell us about your game

Send a link to your game, plus the metric that worries you or the routine that eats your team's time. We'll reply with where we would start.